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awesome game, the execution is a bit sloppy, but the idea is awesome, on normal jam games i just look at it for 5 min and go back but i played this game for like 30 minutes, but there are a few issues like: not enough different buffs and debuffs, you can get a combination like more speed but less speed, and the levels are a bit inconsistent for my taste, one level is normal, another is for survival, another is like a labyrynth

but i would really love to see this develop into a full on roguelike, dm me when you make it into full game pls, or i could help with the development (i think)  @kotomanornot

Given the time frame and a lot of work (just to have something to eat haha :D), unfortunately I wasn't able to perfect it as much as I wanted, especially since I focused on solo development in this case. What's funny is that the randomizer buffs (that's what I called them) were practically made quickly the day before (even though the skeleton was already there on the first day), so at one point I was like "I won't be able to implement all the buffs ahhh".

In conclusion, I just wanted to tell you that I am very grateful for your feedback and for playing this game. It means a lot to me!

=)