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(+1)

Ahh! Thank you so much for the feedback.

  • I definitely wanted to tune the movement a touch more, but I had to move one once it was "good enough". That seems like a waaaaay better way to handle acceleration. I used some acceleration, but erred toward less to keep it more accurate
  • The dash should have particles. It could be a web export issue? I do like the idea of giving it some startup lag though!
  • I did not know about the process callback physics bit. I'll experiment with it post-jam!
  • The pickups definitely needed more vfx, but I was very out of time! I was kind of thinking about lerping them to the player then playing a sound!

Thank you so much for playing and giving feedback :)