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Yea I have a terrible ability to write narrative, I was more focused on coming up with decent game mechanics. Basically the idea is instead of focusing on individual stats and blocks the role of the player is as a goblin. I was trying to develop simple mechanics of deck building and mass combat, using common game materials anyone might have. I was thinking along the lines of including ideas of politics where you could trade cards as a barging method to get people to ally with you in a battle. But basically this was a rough idea for people to role play as an overlord.