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(+1)

Wow... thank you so much for your kind words. 

And I am very happy you mentioned the difficulty, because I had sleepless nights over this question quite literally.

I did not want the game to be too difficult, but at the same time, because of its subject matter, I also wanted it to be somewhat difficult, so the player feels the weight of things. I think difficulty can be part of the storytelling.


Thank you again.