Well, I actually did it - I beat the game after many attempts (I think). I very much love the idea, but in its’ current state, the game is just barely playable, I am sorry to say. My main issues are the physics jank, which makes it easy to lose or destroy items and make the sleds unusable, and frustrations regarding ressource collection and crafting (collected raw materials would often not produce the ressources they are meant to contain and I never managed to produce a single shell). Also disappointed that the game doesn’t seem to have a proper ending yet; after launching the rocket, some spooky stuff happened, but then it goes dark permanently and it doesn’t appear like there’s anything left to do. Anyway, I hope you keep working on this game in the future, because I’d really like to see this idea properly realized.