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OK, I did a slightly less shameful run with 11300 points in the end.

I really like the background and the music is engaging. I think each individual enemy simply appears randomly? Anyway the combination between the few patterns generates pretty fun sequences to deal with, the game is fun to play with the right speeds and difficulty.

The game would be even more punchy with sound feedbacks but as someone who uses stock assets for music and sound while you're doing everything it's certainly not a harsh criticism.

The game is cool, thanks for sharing.

Dang impressive :O

well i don’t have any kind of leaderboards in the game but you might just have the High score right now congrats !

I tried a bunch of stuff with shaders and particles to animate the backgrounds a bit more so i’m happy that you liked it, as for the music i wouldn’t really call them my best work but glad you liked it as well, i managed to make 4 tracks to have a bit more variety even if they are a bit short.

The enemies only have partial randomization to their behaviour, i tried a bit of a new approach to their ai but it turned out a bit janky but hopefully not too much.

Yeah stretched myself too thin time wise so i couldn’t really implement much in terms of juicy feedback, i didn’t even manage to implement a UI to indicate player hp, but i wanted to sub something even if a bit rough rather than miss the deadline. Haha and no worries dude it’s completely constructive feedback ^^

Thanks for playing and sharing your feedback !