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Could you make it so that you can walk through unimportant npcs? I just got soft locked near the beginning because one stepped in front of the tile you exit the inn from and move to the side brings you back into the inn.

(1 edit)

You can always press N a couple times to wait (or do so in the skills menu on mobile). I will look into seeing if I can do more about the unimportant NPCs blocking you.

I don't know if you have different coding for the player and for NPCs, but a potential fix would be walls that are invisible and intangible to the player but solid to NPCs.  You can create boxes around NPCs to prevent them from moving outside of certain areas, and also make clear spaces around doors and hallways.

A fix was added in either V4 or V5, I don't remember which. The wandering NPC will now use the same position switching as the party members if they are not hostile