Highly innovative idea in which getting hit simply resumes the previous pattern. You also move by spinning the board; also a neat idea. However the patterns are generated procedurally leading to the final patterns being impassible without an item, almost like a certain Touhou game. However, this means it's necessary to collect coins to get the items. Still, it has great potential as a concept, which is the most interesting part of jams like this.
Music could probably use better instrumentation though.