Thank you for responding to my feedback ^^
I see what you mean, having an immersive story is definitely more important than a gallery at this stage of the game. Good luck with the world building and other story elements! :)
Oh I see, sorry for not being able to support you on patreon, I hope that the rest of the community is providing enough support for such a great game dev such as yourself ^^
Interesting, using relics to improve poison decks, does this mean that poison decks are meant to be very strong late game decks? Considering that most relics come from defeating bosses. Btw, game balancing can be very hard especially for games with complex mechanics and elements. It’s good that you are taking things slowly to figure out how to balance poison.
Wow, I didn’t know that all these ideas were even on the table, sounds like the alcove would be getting more vibrant with different mechanics in the future ;). For me, the shop takes up about ⅓ or ¼ of the screen and I can partially see the tree in the background. Btw, I love the soft art you used for the alcove, really gives the vibe that you are in a safe place and away from all the fighting :)
Nice, I can’t wait to join the discord! Btw, I hope you had a smooth journey ^^
Thank you for making such an enjoyable game for all of us ^^ , your commitment to your game is really impressive. All the best to you and your game ^w^