idea
warzone aura so was thinking if you wanted to make things have a completly diffirent design i was thinking if you had a mix of oil damage explosion holes and many things of war
you could make a game that first starts off as a warzone of death and destruction and then when we come along we clean away the effects of the death and destruction making the world pure and whole again
if you made the game larger as well you could make zones and regions if you clear all zones in a region the sky of that region would turn from a nuke mushroom cloud to a bright sexy blue color like nonething ever happened
making the game have alot more huge outcome could be much better then the very small outcome
and it would make you feel like your doing something inportant over just cleaning slugg which honestly it felt abit muh like why am i even here
you either need story or a much more heft awe factor