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Game feels very polished, cutscenes and all. Id say the game could use some more tutorial stuff and better UX/feedback to what's going on, its quite hard to tell at first. The controls have quite a steep adjustment period to get used to, but the game had enough content to keep entertained meanwhile.  I think this submission is really underrated!

Thank you! I tried integrating the controls into the pause menu to make it easier to tell, next time I would probably add a soft overlay to show the key binds during gameplay.