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(+1)

Very nice entry, very nice atmosphere!

Got down to 300 then, unfortunately, crashed - as in me, not the game.

It's kind of harsh to take 10% hull for even the slightest collision, I would have preferred both damage and alarms going off if your velocity is over some limit, or if you definitely want contact damage, chip 1% off for every time a new contact is made with the wall.

You already have the lights and oxygen as a heavy incentive to not idle at one place for to long, so a not as harsh punishment wouldn't be too bad.

My two cents.

Other than that, great atmospheric entry!

(+1)

Thank you so much for the feedback.

For sure, a lot of improvements could be made. Some if them were not thought of and a lot are a question of skill. We are very new to programming, so there was also a cap to our capabilities.

However because us and so far players as well love the game (more or less) we plan on expanding it with more features. You can consider this as a demo.


Thanks again!

(+1)

Great to hear!

Thanks for taking feedback gracefully, and looking forward to how you expand in the future!

Extra props for being fairly new to game dev! Keep at it!