Enemies had too much health I think for the pacing, I got to the first fire totem level and felt like I had seen enough. I appreciated that there were three enemy types and the spikes, don’t know how much more you had that I missed, but it would’ve been really cool to see them a little sooner in the process, like we don’t need three levels or w/e with just the second tier guys to prepare for the spikes and then three levels with those to prepare for the totems, maybe one of each could’ve been fine.
Driplet is very cute and especially for a beginner game it’s really solid :)