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Nice concept of having your goal be something other than killing the enemies, but still needing to dodge their bullets. There's prob a better way to arrange the goals so that dying isn't the way to move forward to the next stage, as that felt like a weird way to "win" lol

Thanks for the feedback! Yeah, I get what you mean. I considered adding a way to escape the moon after mining for a bonus, but decided to keep it simple with letting you try to survive as long as possible. Maybe if I update I'll add that feature in!