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(+2)

This game was so fun!! The art is so cute, the music had me bopping my head the whole time, and the controls were so smooth. I can tell how much work you put into this. I found the dialogue amusing, and the premise of the game sounds interesting. I wonder who the big slime was. I'm quite excited to play this game when it's fully done!

If I were to give feedback, I noticed the sword respawns if I die and respawn at save point. I could pick it up again but I didn't notice any bugs caused by this. Also, there is no feedback when attacking big slime (not any that I noticed at least). A sound effect or flashing sprite would help convey that the player hit the right spot, but that's something for the full game I suppose. 

The only other feedback I have is that it was very short and I'm upset that I cannot play more. The level design was well executed and suits the metroidvania theme extremely well. Honestly amazing job. Keep up the great work!

(+1)

Thanks so much for your feedback! I'm compiling feedback right now and will uh, need to work on the respawn issue you mentioned. And FWIW on the length of demo...let's just say I didn't quite meet my goal for demo scope, LOL.