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(+1)

I can definitely see the beginnings of a neat game here, but I'm guessing you ran out of time to do all that you wanted with it. My only real complaints are that I couldn't see my health remaining and that the music stopped playing after a short while. Aside from that it just needed a bit more content, I think.

I do like the concept of having two sides, and which you pick changes what empowerment they each get. I assume the enemy power-ups were cumulative (or meant to be), but it was hard to tell because if you just spammed attack speed and damage they couldn't really do much lol

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This game was a beginning for learning unity for me. I know there are lots of things to do(health, better scaling, better upgrade system, more content etc.) but i didn't have much time and i tried to do every system by myself from zero. It was a good experience and it was fun to trying to figure out things. Thanks for feedbacks.