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(1 edit) (+1)

Pretty great! Great job feeling very nostalgic, like a game that maybe minus the water refraction shader could have just been lost media. I found the camera control or lack thereof pretty frustrating at times, definitely went and got the second gun, turned around, and went straight back to the start by accident. Never liked anything resembling tank controls back when they were contemporary and still don’t like them now, nor am I a big horror game person (my scarred, jaded, game developer mind can’t help but see past the veil), so I think this is very much not for me genre wise. Like, I would love to be able to move about three times as fast and either lean into the lack of camera control or give us a normal third person camera, I think being more fluid would actually make it a more tense and engaging… but that would certainly detract from the retro feel and pacing that feels like an intentional artistic choice.

Personal tastes aside, this is a really great entry overall, good work :)