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Movement is a little sluggish but otherwise an interesting take on Asteroids.

thanks for playing. I felt like the movement offered the best balance for aiming but if used with the dodge and boost  controls its can become a lot sharper and faster. Thanks for the feedback

(+1)

Ah, I guess I should have mentioned I've no analog to try it out right now, and I expect that to control way better than the keyboard which is probably the factor at large here.

Yeah I am not a keyboard player generally so not sure if my mappings are user friendly but hope to incorporate some feedback into the mappings for future updates to get the best user experience!