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I will tell you honestly, I was avoiding this game for days now because I was afraid of the subject matter. These topics can ruin me completely sometimes. Yet your game is not depressing. It is interesting, well made, you found clever ways to put in game mechanics.

I also want to mention that this is one of the few entries that uses 3D and it doesn't stutter, lag, freeze, crash. It runs smoothly. (I don't do 3D, so I cannot criticize anyone, it is just a thing I noticed that a lot of 3D games are not well optimized. Yours is.)

Small things as feedback:

  • In the future please consider subtitles. I completely understand if it didn't fit in the scope of the jam, so this is nothin that would take away from your achievment. But I felt that subtitles would have been helpful, especially for someone who is not a native speaker.
  • Another thing is also audio related. When I interacted with an object and the narrator was already speaking, the 2 audio files were talking overlapping each other. I think you could try to fiure out something for this. Maybe longer texts, such as a journal could be broken up into smaller entries, so the player can consume them in their own pace, while also checking out other stuff in the house.

But overall a ver cool game, thank you.

thank you for those thoughtful comments. The initial story was terribly depressing but my wife called me out on it and gave me a framework to work from (she's a trained counsellor and works with a bereavement charity). Luckily we listened to her and adopted a more hopeful approach where the void never goes away but it can be managed and overcome by personal growth.

I think the 3D performance is much better in 4.3 - we are using the dev preview and the web builds are certainly much better than older versions. 

Your request about subtitles is 100% correct. I have a subtitle system I built that works for short sentences but nothing that can handle long monologues of the kind we used this jam. Something for me to sort for next time. Thanks again.

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Wives are amazing. Mine was my harshest critique and made my game better.

Looking forward to updates.