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(+1)

Took me a while to properly understand, and while you did actually state what the events are in the game description, I actually had a blast not knowing/expecting what the next gameplay mechanic was gonna be 😂

I’m getting this feedback a lot - maybe some tutorial text would have been a good idea 😂 but then people wouldn’t be able to see the work I’d put into the death animations! Anyway, glad you had fun :)

(+1)

You can start with an easy / flexible input window as a tutorial and then in later make the timings get tighter and tighter as the player plays, they will end up seeing your death animations trust me! ^^