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If you are still interested in some edge cases bugs, here are some from today's daily:

1) Died for standing on a trap tile during a boss battle - I guess that the heretic tried  to appear and clashed with the player character

2) new trap card out of nowhere - I started the recording because I suddenly got a new trap card during the boss battle. Was this the case for others? Is it supposed to be like that?

3) Chest - Merchant - Deck view interaction - When reaching a merchant and a chest at the same time, the selection windows for each get queued. I opened my deck to review which tile would be the best for me, this caused the chest options to disappear and to switch to the merchant's selection.

Well these 1 and 2 are pretty weird. No idea why a new trapped one would appear. There is only supposed to be two of them (half of starting five rounded down). And I have no idea what killed you there. The heretic would not spawn if the spot was somehow blocked and they only activate once you leave the space anyway. Boss did the stomp so somehow he thinks you're stuck.

The third case is pretty clear but luckily not very common one.