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(1 edit) (+1)

I got a score 1269!


Things I liked:

I really liked the simple art style as it was silly, like you knew you weren't trying to make perfect circles or have a consistent art style other than everything is quickly drawn, lines don't match up, and generally wackiness. 

Music, sounds, cutscenes, and text flow was really well polished for a jam game, going to Oklahoma for a milkshake just to end up having to fight demons is a silly concept and the cutscene sold that.

Builds and upgrades system was well done I was wishing the auto gun fired auto instead of every click or in a burst since its an auto gun but no matter was still a fun.


Things I wanted to see:

I would have really appreciated a view upgrade I felt like I could be shot by enemies before I saw them which really ramped up the difficulty. 

Map variation, the red map works fine but if were in Oklahoma I thought I would have been fighting on some streets or in an office building, maybe there is some changes once I get to a high enough score but I am not good enough at the game to see if there is a change in level.

How to play? button has no function which is okay I guess the game is relatively straight forward but seems like a feature that would lead you to the tutorial that never made it.

From reading the comments on this post there was a dash mechanic I had no idea maybe I did need to know How to play.

A change to enemy bullets sprite or the output of bullets, at some point I couldn't progress because no where was safe I couldnt stand behind a wall because there was more I think the wave system needs some more fine tuning or the enemy does or maybe I just suck all could be true. 


Well done game for the jam!

I am so glad you liked our game! I found out that the How to play button cant be pressed until you press it on the left side somewhere after the submission part. I am happy you liked our game.