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(1 edit) (+1)

I really like the look, feel and the challenge of dodging the cool looking enemies.

Maybe only the pause should be shorter when you die. I think it's too long currently.

In my team's submission though I didn't fix it correctly and it was barely submitted at the end, so the pause in ours is way too long before it resets you back, because it's a glitch from my side. The screen for death animation is missing and not showing, and the delay is also longer than it should be - do you think it's a similar problem with yours as well?

(1 edit)

Thank you for your feedback. Yeah, we made that after death there are 2-3 seconds before final screen will appear, so player have a little time to notice and understand his cause of death. But score counting animation takes much more time than we intended. Thank you for pointing out this!

(1 edit)

Maybe you are right, the pause after you die might be fine, I might even check again why I thought it was too long - maybe it wasn't actually. As for the score counting animation - maybe, but at least this can already be skipped by pressing the retry button anytime.