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(3 edits)

- Day 6 -

Started working with the music editor and its definitely difficult to get a sound to translate from my head into chiptune form, but I'm getting a bit better at it. Hope to have 2 simple tracks in the game (one slower and one faster) by the deadline.

Refactoring movement and camera code seems to have caused some unexpected problems >.>


For whatever reason, pressing the up button causes it to crash due to a memory error?? I've looked through the code a few times, but I don't see anything different between how I've handled the 4 movement directions.

-Edit- Found the problem. Apparently when I cleaned up the code I missed a call that caused an infinite loop. The reason I missed it was because it was hidden waaaay to the right due to spacing and the small PICO-8 screen size.

- Update -

Got the fundamentals of predictive object/object collision working right now after a little initial jankiness. Used up about 1/10th of my programming memory, so not too bad. Next up is object/map collision!



Does anyone know how to write functions with optional arguments in PICO-8 or if it's possible?