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A solid submission that is functional, decent visuals with an accompanying soundtrack. I liked the visual style of the character and enemies and for the most part enjoyed the game.

I do think that this is relatively simplistic. It was evident that there was some sort of shooting mechanic intended because when I held LMB the character seemed to loop an attack animation, but nothing seemed to happen. The environment could have done with some polish as it felt different from your character style, ensure that your artstyle remains consistent throughout. Finally, the game felt a bit short and could have benefitted from either more levels or more complex gameplay.

All in all, this was a good attempt that I think definitely holds potential. For some of you, this may have been your first experience working with a team on making a game; what did you learn? What went right and what could be improved on? Nice effort.