Day 4: Wasn't able to post last night so this is a day late. Came up with a few decent ideas. Here's the last notes/mockup for the day. The hat got a bit out of control... :)
The one interesting thing that is happening as I develop this project is that I'm cringing at the games potential as you would expect. It's meh at best right now. Normally I would toss the concept aside and move on. However, I'm persisting with it which is somewhat new. I've always known that persisting is a skill that I'm lacking but it wasn't until yesterday that I realized something. I might actually be able to work on growing my persistence. I tend to walk away from projects too quickly and too often. I think this project is a great opportunity to work on that skill. I'll persist through the design and effort knowing that it's all time boxed (October) and its more about me persisting than anything else.