Hey Charlie, thanks for the feed back
I thought I'd clear a few things up. Originally we were going to have a intro screen showing the instructions and a brief description of the items, but for some reason every time we added it to a room in the game, the room would just be blank, so we instead decided to just give a brief summary in the description, which we did for the controls but forgot to do for the items so that's on us. As for the cat getting stuck, we did add wall clinging as an additional feature that we were looking to utilize in future levels but just never got round to it. The only thing in the game that I can think of that your not supposed to cling to was the Mushrooms (Spring Platforms) so if you got stuck to them then that is a problem but everything else was intentional
Just to put the point out there the items work like this
Jump Pad(Brown Box): Jump on top, face direction you want to go, press W and it will launch you in that direction. Can be picked up and placed
Ladder (Orange Tub): Press W when overlapping with it to climb it. Can be picked up and placed
Mushroom (Spring Pad): Jump on top and be launched directly up
Buttons: Activate an event but only for 5 seconds
Switch: Activate an event permanently