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This was really impressive! Best I could do was just under 2 minutes. It was simple but also had a lot of depth to it because of the hard physics. One of my favorite parts was how the music faded out and distorted when you lost - I heard that so many times that'll I'll probably hear it in my dreams, and I'm ok with it! The UI was very clean and responsive. I also really liked how fast your movement charges recharged, it felt good to dart around the map. Honestly, it was probably the most fun to get thrown around by the bombs, especially when they launched you into other bombs. 

I was very hesitant to 'waste' my movement charges in my earlier playthroughs, because I couldn't tell how fast they came back. It made me basically sit in place until I was forced to move, and I didn't really have fun until I figured that out.

Great submission!