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(+1)

Pretty solid game. It is visible that you put a lot of thought and effort into it, and that's admirable.

I like that there are different "minigames" for different parts of the game and that I have a choice in what I want to do next.

I have 2 things as a feedback if you don't mind:

  • The tutorial text is a lot in the beginning. It makes sense, it does explain everything, but I feel like it could be compressed.
  • The fule depletion is cruel :D It depletes on every screen.  I would maybe rethink this, allowing the player to relax a bit either on the starmap or in battle, and only focus on enemies.

But overall a very cool entry.

(+1)

Thanks for playing GabooZ!

Your feedback is definitely appreciated!

- Agreed on the tutorial text especially at the start of the Navigation Screen! Would definitely help to break it up into digestible chunks

- We wanted to go with a "realtime, panic" feeling which was the reason for the fuel depletion haha. But perhaps the infection meter rising real time would have been enough.