On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This was great fun. Fantastic idea, had me bobbing my head to the music on every level, and the rainbow VFX on the jump trail really elevated the otherwise simple B&W visuals to make a visual style that was so much more than the sum of its parts -- I was really hoping that that would be where the Memory Lane part came in! I'd agree that the jump window could benefit from being just a touch more forgiving, but on the other hand that made it feel all the more rewarding when those nice streaks stacked up. One additional thing I wouldn't have minded is some way to see the "borders" of where the little void bubbles reach when they're expanded, as there were more than a few occasions where I lost a level because I was standing just a bit too close to the bubbles, but again that could be less a game design thing and more a me-being-terrible-at-platformers thing. All in all though, this was probably one of the entries I've had the most fun playing in this jam so far. Really awesome execution on a great idea!

You know what, one of my playtesters even suggested having a visible border on the voids. I thought, "nah, it'd look stupid", and moved on. Just goes to show that playtesting doesn't do much if you're too proud to listen to the suggestions you get. Thanks for playing!