Thank you so much for getting back to me! I truly didn't expect you would. What a wonderful surprise!
I'm not sure if you are familiar with GALGAME, a type of visual novel game that relies heavily on text.
Due to the limitations of RPG Maker, the dialog project lacks a built-in save/load function, making it a bit inconvenient for players who can't save or load their progress within the options menu. Additionally, there is another limitation: players are unable to review previous dialog. For a text-heavy game, the ability to revisit previous text is often necessary.
Here are the features we aim to include:
Save/Load: Allows players to save and load files during the dialog.
Log: Keeps a record of past dialogs, enabling players to review the plot.
Skip: Lets players fast-forward through the dialog.
Options: Accesses the options menu.
Auto: Automatically progresses through the dialog.
Thank you so much for listening to my boring advice! I'm really so excited! Have a wonderful day as well!