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(+2)

Hello! ๐Ÿ‘‹

Overall: โœจ Wow, this was a really fun game, one of the top ones for sure! It seems like you and your team spent a lot of time on the game mechanics and making the player loop fun. I definitely had a blast playing this one. Great job overall!

Fun: ๐ŸŽ‰ The game was engaging, and the mechanics were well thought out. However, there were so many health orbs that spawned, making the gage bar mechanic sometimes unnecessary. Balancing that would improve the game even more.

Visual: ๐ŸŽจ The visuals were very neat, and the perspective was perfect for what you were going for. Loved the animations for the player when moving, nice touch.

Audio: ๐ŸŽถ The sounds were good, and the music was perfect for the game pace.

Theme: ๐Ÿ“š I was not sure how the theme of "consequences" was implemented. I finished the game but might have missed the theme or just didn't understand it.

Other feedback: Balancing the health orbs would enhance the gameplay experience.

Fantastic submission! ๐Ÿ‘

Thank you for playing and for the feedback :)

There's no team or anything lol. It's just me ( although I didn't make the music. Got that online )

As for the theme, the orange and green bullets spawned from your shooting, so the idea was that you had to clear them with the green bullets and special attack, or you'd get overwhelmed

(+1)

Oh I see, so the consequence of shooting is having to "pick up after yourself". :D I do like that take on the theme! Fantastic work again!