I realize that this game isn't super new and you may not be reading these comments, but I really love this series and had some questions. What made you decide to make these games free? Are the water tiles and conveyors completely original, or did you draw inspiration from other games? The only thing I can think of is the ice from Undertale, but I can't think of something like the conveyors where you can only be pushed once per move. What language did you make this in? I feel like the system that moves all the objects seems quite hard to implement, especially with the multiple players, multipush, and animations. How long did it take you to make it? I'll admit I tried to create something similar for fun once, and it made me appreciate how airtight this game is in terms of simulating mechanics .
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Thanks!
I considered making these games paid releases, but ultimately, web games are just easier and there’s less pressure and expectations.
Conveyors and ice (though “water tile” also works I guess) are things that I consider to be “tropes” in a way because lots of games have them. Baba Is You is a good example.
This is made in C++ and compiled to the web using Emscritpen. This entry took about 1.5 years to make, give or take, but the first two entries only took 6-8 months or so.
The logic and whatnot was sometimes hard to implement, but I’ve had a lot of practice and experience when it comes to programming and game dev, which helps.