A very visual-heavy, narrative driven bullet hell where consequences was intertwined into player decisions for two possible endings. I got Ending 2/Bad Ending on my first try. I was impressed at how you were able to layer all the background details and still make the arena and battle components (player, enemies, bullets) visible! It reminded me of existing bullet hells. The dialogue was silly, character designs and artwork was lovely, and I enjoyed it overall. Great job!