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MISSION COMPLETED?

Hey this one was excellent! Probably among my favourites.

The one thing I didn't like is that there's very little transparency above walls, ended up killing me a few times. There're weird "Go to the next floor" paths in the middle of nowhere in some floor but I don't know if they're shortcuts or bugs.

It's super fun. It's well presented, controls perfectly. I wasn't fan of the bullet spread until I discovered there's an upgrade to highly reduce it, it's fair game then (and was satisfying to find the upgrade). Buying upgrades is cool, I like that they're some general ones and some dedicated to some weapon types. I didn't understand how picking ammos exactly work, I think sometimes it's random while sometimes you're sure to get ones from your currently equipped weapons? Obviously it's one of those games where you end up using the weapon you don't like more just so you always get to keep your ammos for the one you like either, that's part of the package, but I generally used the one I wanted to use in this end. Difficulty is pretty much perfect which is half of why it's so fun for me, overall it's not that hard but you can quickly get instakilled by a grenade of a military man (most of my deaths) and the first time I reached the boss it was just after meeting Satan who just took all my health so it was satisfying to beat the game.

The different weapons are cool. The bow is my favourite weapon, it screams brutality and I like penetration (can also get the upgrade, I did when I could). Finally Satan's really super cool, both how it's presented, I love it, and how it works giving you a super cool weapon in the process yet it's not really a good thing to meet him anyway, love it. That plus the hostages means your use of the theme is great.

That's a super cool entry, thanks for sharing.

Congrats on beating the game! :)

Thank you so much for playing and your review! I am glad you enjoyed it.

The "Go to the next floor" is a bug ... ahem feature ... which I did not manage to fix until the deadline :D (and still wasn't able to find the issue, though). I will deal with that in later releases.
Also, the transparency issue with walls will be tackled for sure. It is one of the things I got accustomed to, but is a struggle nonetheless.

Regarding the ammo question: while the ammo type is random, you're more like to find ammo for your current equipped weapon. Something around 50% chance to find the "right" ammo.

Meeting the boss after having Satan rip off your health is brutal. But it's all about consequences, right? ;)