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challenging rhythm-platformer with a neat minimal artstyle — reminds me a lot of 140 in presentation and mechanics. the rainbow streak adds a lot of flavor, though I wonder how it would look if it didn’t reset between deaths. brilliant end screen, very nice touch.

having the jump on a different instrument each level was a bit disorienting, but I eventually got the hang of each rhythm. what killed me the most was the variable jump height, and while I usually love it in platformers, here it added another layer of difficulty that seemed unnecessary. especially as there were no rhythm element to it, just trial and error. also, some of the levels could use a bit more playtesting/polish, but overall this was a blast!