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The next one to die without regrets! This is slowly getting worrisome. 😅

Thanks for the kind words. I feel like it's a chaotic game though, but that's how I like it. The comparison with Yakuza is kinda funny. It was made in the past already and it is a pretty high praise, being compared to those games (only played two of them, but loved those).

(6 edits) (+1)

First, your game has a very neat UI. This is more important than anything else, as difficult-to-use menus can cause the most frustration for players. Your game feels so good.

Manage limited resources within a set schedule, Deciding what you want to do each day is very interesting. Thanks to hints and guides, it's easy to understand what to do next and never have to stop. In addition, there are many events that occur during exploration and conversation. Side quests are fun.

I love the mafia, so I'm happy every time a nice enemy appears.

I wish you good luck in your work!