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Simple and Charming, enjoyable experience. I was forst surprised u don't fall into the holes you create, but made sense as i watched myself be too slow to catch the hammers 

Incidentally, falling in the holes was my first idea, but I decided that slowing the player down instead would have a stronger connection to the message of the game, like forcing yourself to do work that you really can’t do and making very little progress as a result.