I am suuuuuuuch a sucker for theme and flavour, I'm probably the most biased of the folks reviewing these in that regard 😆. When it comes to storytelling, theme conveyed in mechanics, and ARTWORK. This faction has got it all!! Absolutely lovely stuff, and about time we got a squirrel faction.
The idea of em having to go back to the forests of they don't have a safe house is fantastic. I love how drawing cards can be an action, and actions are connected to martyrs. I'd be a little interested to see how it works with these guys in game, cause if you're playing against VB, lizzies, moles, maybe WA + crows, it might be tough to get martyrs for points and actions since they either barely move or can chose to avoid paths where a bomb is near.
Love how you have used the design space of the paths though, and like I said I love the storytelling and artwork. Fantastic, splendid work.