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The controls were not very obvious, mentioning them in your game page would be a good idea. I got to the room with two exit doors and died, assumedly because I went into the wrong door? The combat needs a little work, as the enemies keep advancing while your animation is fairly slow and only seems to deal damage on the final frame. But to be honest I just ran past a lot of the enemies, as you placed way too many in each of the rooms. Adding tons and tons of enemies is not a substitute for good level design.

You should work on this more if you feel like it though! The minimalist art style was charming, and doing all that on the tic engine is pretty impressive!