Nice styling and art, the story is good too the old man talks a lot and fast so I missed the reset bit the first time. During the jump animation the Huns legs turn red I think its from when you skeletoned the animation will be easy to fix. You did a great job with the character. The "level" was chalenging and at times unfair this could use fine tuning and checkpoints I feel would really help (you may have had these and I didn't get far enough if so more checkpoints please).
Viewing post in Hun X Stable Tower jam comments
The red calves are not a bug or error. We designed the character like that on purpose. The calves turn red to show how much power the Hun puts into his jumps, yeah it's a silly idea but make us laugh and we decided to make it real.
We thought about implementing checkpoints at some point but the game it's 40 second long, if you practice enough, so we abort the idea and make the carpet platform instead to make the player breath from one floor to another.
Thank you for playing our game and for the feedbacks!