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I really dig the art style, reminds me of a Cynthoni thumbnail. The visuals overall were great. I think I crashed the game though by skipping after the end of a round when there was an attack round next.

I'm not sure if it was intentional, but being able to do permanent buffs on cards every round was a really neat idea (if a little broken). But I'm not sure there's any way to lose? The enemy cards don't actually deal any damage.

Overall, this was a great submission. With a bit of touching up in the gameplay department, this could make for an awesome card battler!

Giving permanent buffs to your cards is intentional, otherwise you'd have two souls to take down one enemy. Optimally you use selfless soul to buff up your souls in the early rounds and then either change it for a tortured/malicious soul or buff the enemies for extra score if your souls are powerful enough.

There is no lose state in this game, I wanted to make a chill card game without stress of losing. If the player wants to skip through every round and get a score of 0, they can. Basically, every player can decide their own win and lose state.

I'm glad you enjoyed the game and thank you for playing.