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Had some fun playing this one. Tutorial almost made it feel too complex but once the game was running it was all good. I do like the idea of the voodoo doll changing impacting the damage type. Very fun to work with that idea. I think if the interface to polish it up you could have something really good.

(1 edit)

I definitely agree with the tutorial. I wanted to make it interactive but ran out of time sadly. Thanks for playing!