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A jam submission

Valiant Voodoo (Jame Gam #40)View game page

Vanquish these Villains with the Valiant Vigour of Voodoo!
Submitted by Nitricswight_dev — 24 minutes, 51 seconds before the deadline
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Valiant Voodoo (Jame Gam #40)'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#33.8003.800
Fun Factor#34.0004.000
Overall#43.8333.833
Audio#53.8003.800
Special Feature Implementation#123.8003.800
Visuals#133.8003.800
Theme Implementation#153.8003.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The enemies are all summoned by a witch's necromancy spell, and the player uses a needle as their weapon

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Comments

Submitted(+1)

Really creative mechanic, well done! That sure was a lot of content for being done in a week, I'm impressed :D 

Developer

thanks for the kind words, I'm glad you enjoyed!

Submitted(+1)

An awesome mechanic with a lot of potential, the roguelike feelings it emanates are powerful

Developer

thanks for playing, I'm glad you enjoyed!

Submitted(+1)

Fun game, the voodoo doll mechanic is very creative and I've enjoyed the gameplay a lot.

Also, the game has dodge roll as a mechanic. I love that. Game of the year.

Developer

can't beat a good dodge roll! Thanks for playing!

Submitted(+1)

I had a lot of fun playing this game! I absolutely love the concept of manually modifying the doll mid-fight to deal more damage, I think it's very creative. Gameplay overall is fun and doesn't feel repetitive. The only negative remark I'd have to make is how at some point the waves are just overwhelming the player with tons of different monsters which is absolutely necessary for this game but I thought it was a bit too much.

But overall, I'm mostly impressed by how this was made in only 5 days!

Developer (1 edit) (+1)

thanks for playing, glad you enjoyed! I agree with the difficulty yeah, it could use some rebalancing if I were to make a post-jam patch

Submitted(+1)

Game is good, juicy and fun. The voodoo mechanic is really creative. I also enjoyed the opening cutscene.

You can move faster when moving diagonally. If this is not intended, you can fix it by normalizing the players movement vector.

Developer

huh, such a simple thing slipped past me! Ah well, I hope its not too noticeable. Thanks for playing, glad you enjoyed!

Submitted(+1)

Great game. Fun controls. Good game play.

Good luck with the jam.

D

Developer

thanks for playing! Good luck to you too!!

Submitted(+1)

Very impressive quality for such a short time! 

Developer

thank you!!! : )

Submitted

Very impressive quality for such a short time! 

Submitted(+1)

Had some fun playing this one. Tutorial almost made it feel too complex but once the game was running it was all good. I do like the idea of the voodoo doll changing impacting the damage type. Very fun to work with that idea. I think if the interface to polish it up you could have something really good.

Developer (1 edit)

I definitely agree with the tutorial. I wanted to make it interactive but ran out of time sadly. Thanks for playing!

Submitted(+1)

I loved everything, the gameplay is very original, the music makes it sound very epic and the intro and home screen are super cool, I didn't even realize that when I stopped playing a couple of hours had already passed, I had fun cX

Developer

wow, thanks so much! Glad you enjoyed!