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Thank you for your feedback. The levels are designed so that they require careful tower placement to pass.

Using a single type of tower or placing them in positions that do not match their attack characteristics usually makes it difficult to pass the levels. Additionally, towers can be built during the enemy's attack, so you can strengthen your defense anytime as long as you have enough money.

Yeah, I have completed first level only with combinations of two type of towers.  Next levels will be soon.

And (probably) I met memory leak after 2 hours of playing. 

This is caused by unreleased model resources, which has been fixed in the latest Git commit. Thank you!