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True! That's a good way of describing it. Maybe I'll add a moral system so that Santa will give you coal if you misbehave. ๐Ÿ˜„

Thank you, and I would like to experiment with that kind of battle system, yes. The turn-based style requires a lot of patience to get right (and is more common in RPG Maker games anyway), so it would be nice to come up with an alternative if I can.