Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I was impressed when I inspected the cartridge and saw a `.mid` file there. So this cartridge has also a MIDI player in it, deserves maximum score on music due to how hard to pull that of during a game jam. I wish you share the code of the sound related work on RIVES, to inspire others.

Also nice work on the cartridge cover. The game is also fun, when I saw  it first I was expecting a Tetris like clone, but it's not like Tetris, it is unique with own set of rules.


Thanks. Yes, it has a midi player. It doesn't yet do some of the rarer midi commands because it was unnecessary for a game jam with the time available. I also want to create VST files so that you can make music in a DAW with good approximations of RIVES waveforms. When I have those things done I'll open source the code. The player is a c and include file - then people can either drop it in their own things or modify as they wish. I guess if I google a bit I might be able to work out how to compile it into a library that lua can call too.