I think this game concept has potential, it feels nice to go after enemies and shoot them. Unfortunately the game feels confusing and incomplete. But kudos for creating the base system for a 2D top down shooter game!
edubart
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Well done Nida! Finally we have a Flappy Birds like for RIVES! This submission was a surprise for me and made me happy to know that even game development beginners can make a game with nice graphics for RIVES. By the way nice remix of Bladebomber sprites, this was creative, I didn't anticipated its sprites could be used for a Flappy Bird game!
For me this was the most polished game in the jam, well done! I spent some hours playing it and it really felt like vampire survivors game! It's challenging at first, and as we play more learn more about how to be better next time, well balanced! I loved the RIVES lore inside it and how you took advantage of Forgotten Runes sprites. It even have a cool trailer, I was not expecting that!
This game also explore most of that RIV APIs can offer, it's a great game showcase for RIVES! I look forward to have this game officially at RIVES for people to play and compete, as soon we enable the cartridge upload functionality.
I was impressed when I inspected the cartridge and saw a `.mid` file there. So this cartridge has also a MIDI player in it, deserves maximum score on music due to how hard to pull that of during a game jam. I wish you share the code of the sound related work on RIVES, to inspire others.
Also nice work on the cartridge cover. The game is also fun, when I saw it first I was expecting a Tetris like clone, but it's not like Tetris, it is unique with own set of rules.
Antcopter is a 2D speed run platformer game where you are a little ant that can glide in the air. It was made for the WASM4 Game Jam using the Nelua programming language.
There are 20 levels and 80 fruits. How fast can you complete all levels while collecting all blueberry fruits?
Some levels can be challenging, be warned! It should take about 30 minutes for an inexperienced player to finish all of them.
Play in the browser at https://edubart.itch.io/antcopter , it's also playable in mobile!
The game was made under the WASM4 constrains (maximum 64KB of size, 64KB of memory, 160x160 pixels, and 4 color palette).
The complete game sources are available in GitHub.