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I like the the art and sound effects a lot, and the controls feel clean. I'm not sure if there was an objective either than just staying alive for as long as possible, but regardless I think the difficulty could use a bump. There are plenty of places on the planet where you can just move every few seconds to avoid the stationary damage and be completely fine. I think it could be a very fun game with some more obstacles, or objectives.

Thank you for your detailed feedback! The main objective is indeed to stay alive for as long as possible. I appreciate your suggestions about increasing the difficulty and adding more obstacles or objectives. Honestly, I was a bit hesitant to fill the map because I'm not very confident in my level design skills yet. Thanks again for playing and sharing your thoughts!