I like the the art and sound effects a lot, and the controls feel clean. I'm not sure if there was an objective either than just staying alive for as long as possible, but regardless I think the difficulty could use a bump. There are plenty of places on the planet where you can just move every few seconds to avoid the stationary damage and be completely fine. I think it could be a very fun game with some more obstacles, or objectives.
Viewing post in Mini Mariner jam comments
Thank you for your detailed feedback! The main objective is indeed to stay alive for as long as possible. I appreciate your suggestions about increasing the difficulty and adding more obstacles or objectives. Honestly, I was a bit hesitant to fill the map because I'm not very confident in my level design skills yet. Thanks again for playing and sharing your thoughts!