Thanks! And I will!
00Her0
Creator of
Recent community posts
Thanks so much!
jumping between screens is annoying, really can't gauge where to land and sometimes it sets you back
Very true, we are going to make a post-jam version with better camera movement
i also ran off the right side of a screen and got stuck once
The collision and camera movement is all coded by me (Because we used a fantasy console and it doesn't have that stuff built-in) and they have some glitches.
It is possible to remap keys in the settings. We did a poor job letting people know that settings is available.
Awesome!!! I was sad when it was hard to play on laptop, because it was a really fun game.
We talked about a few different story lines, but that is a skill we are still developing.
I did exactly the same thing :D
Thanks for playing and the feedback.
You're welcome!
(P.S. one thing I for got to say in m review was that I really liked that all of the controls were explained in game, and in a way that makes sense. That's not very common in games, and you guys did a great job of it.
Really liked the retro style. This game me some star wars vibes, so that's cool. I liked that the player could heal themselves. Many games just auto-heal, which can be annoying. There was almost no story here though (at least in what I saw) , which was kind of disappointing, because that could have been a really cool story. Also, the mapping of attack to click is almost impossible to use on a laptop.
Ok, I'm going to add the option to free up some CPU by removing the stars in the background. (Also, this could be because all of the collisions/camera movement are made by me (TIC-80 doesn't have them built-in like other game engines) and they have some bugs.
EDIT: You can now press A to toggle stars. It doesn't seem to be reducing lag to much though, maybe I'll try something else in a while.